02
Based on the insights gathered from my user research, I was ready to begin the ideation stage. Before diving into wireframes, I developed user flows and storyboards to explore the user's experience through their actions and some visuals. Then I began creating paper wireframes, eventually moving to digital wireframes and prototypes.
Storyboards
I then moved on to developing two different storyboards: a big picture storyboard and close up storyboard. The big picture storyboard shows the entire scene of why the user will be utilizing our product, while the close up storyboard depicts the user experiencing the app and focuses more on the product itself.
Paper Wireframes
For my paper wireframes, I initially sketched five different variations for each individual screen. I pulled my favorite components from the different variations to create the final screen for that page. I then did that for every page of my app until I ended up with my final five paper prototype screens shown below. My goal going into this was to ensure that each screen was easy to use and that the user understood the purpose of that screen.